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Coding in maths - lesson

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  • Bulgarian school 1

    Bulgarian school 1

  • Bulgarian school 2

    Bulgarian school 2

  • Bulgarian school 3

    Bulgarian school 3

  • Bulgarian school 4

    Bulgarian school 4

LESSON PLAN RULES: Coding in maths (rules by Poland)

The lesson plan should follow the points below.

The handouts used during the lesson should be attached in a file.

 

Chapter: 2D and 3D geometry

Subjects: a coordinate system, drawing 3D models, 2D and 3D figure recognition

Student age: 10 – 14

Materials: any

The main aim of the lesson: revising geometry by using modern technologies

The aims:

                    a student acquires the ability to use a coordinate system,

                    a student acquires the ability of depth perception;

                    a student practices the ability to transfer 2D drawings to 3D constructions as well as to transfer 3D constructions to 2D drawings,

                    a student practices the ability to build 3D brick constructions or other constructional elements;

                    a student practices the ability to use the instruction and its elements to create his or her own models;

                    a student practices the ability to use ICT;

                    a student acquires different ways of offline and online coding;

                    a student acquires the ability to work in  various coding programmes.

  • Bulgarian school 5

    Bulgarian school 5

  • Romanian school 1

    Romanian school 1

  • Romanian school 2

    Romanian school 2

  • Romanian school 3

    Romanian school 3

  • Romanian school 4

    Romanian school 4

  • Romanian school 5

    Romanian school 5

  • Polish school 1

    Polish school 1

  • Polish school 2

    Polish school 2

  • Polish school 3

    Polish school 3

  • Polish school 4

    Polish school 4

  • Polish school 5

    Polish school 5

  • Polish school 6

    Polish school 6